Hi and welcome to my personal page where I'll post about my games, projects and other stuff in my life.
- MenuCity
- Bugger
- Jonas IceCream Stand
- The Chronicles of Bim: The 100 Fake Afros
- Black and White
- A Geek Valentine
- Balls
- Beebop The Island Hopper
- Where's Teddy?
- My Minions
- Sat-E
- Grand Thief Arto
- Attention (3)
- Books (4)
- Computer (3)
- Declaration of War (1)
- Dream Games (2)
- Editors (1)
- Feedback (2)
- Game Design Course (3)
- Game Making (7)
- Games (12)
- General (15)
- Microprogramming (1)
- News (7)
- Postmortems (9)
- Productivity (1)
- Programming (1)
- Prototyping (2)
- Puzzles (1)
- Rants (1)
- Taekwon-do (1)
- Themes (9)
- Timelapse (2)
- Timeline (1)
- Walkthroughs (1)
- Webpage (4)
- Yearly Review (2)
- Design for Hackers
- Getting Comfortable
- A Four-Eyed Update
- Game Design Analysis: World of Goo
- A Week of Headache
- Beebop The Island Hopper
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- September 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
March 2, 2010
March Theme: 10 seconds
Well well here's something interesting. The Experimental Gameplay Project has given us a really interesting thing to focus on: Time. Like Braid, it's time for us to make something interesting with time itself. 10 seconds is the constraint and that's not a lot, but perhaps enough?
Posted by Jonas Hietala in Themes | Comments(0)
February 1, 2010
February gets Themed: Rejection
The Experimental Gameplay Project has announced their next theme - and shame on me if I wouldn't follow suite! With valentine coming up I might just have found a pretty nice idea, just now, writing this...
Booyah!!
Posted by Jonas Hietala in Themes | Comments(6)
January 1, 2010
New Year, New Theme: 100 Things
Happy New Year, Everyone! 2009 was great in many ways; I drove a submarine (yeah quite literally), I released 6 experimental games and recently I discovered the completely amazing game Evil Genius but lets try to make 2010 even better!
So let's forget our small mishaps (yes I'm looking at you - December month without a game) and roll out a new theme. As usual I'm following The Experimental Gameplay Project's theme which happens to be 100 Things.
And Things could mean anything from sprites, sound effects to pixels or enemies.
Posted by Jonas Hietala in Themes | Comments(2)
December 4, 2009
December Theme: New World Order
The The Experimental Gameplay Project drives on with the Art Game theme which will last the rest of this year but that's something we can't accept! I've done my game and I didn't force myself out from the Haskell world just to do nuthin so here's a new little theme for me :)
What does the U.S one dollar bill, the French Revolution and Zion have in common? It's the conspiracy New World Order of course!
The paranoid can find it anything so this shouldn't be a problem?
Right?!
Posted by Jonas Hietala in Themes | Comments(3)
November 1, 2009
November Theme: Art Game
Back over at The Experimental Gameplay Project a new theme has come up. My last three themes haven't been "my" themes: I've been following their lead and their themes and this month is no exception. This months' apparently a big theme - Art. It's even a collaboration with a big art museum...
The idea that games are art is an old one and there are a few games considered art - but it's really hard to make an actual art game. But I'll try :)
Posted by Jonas Hietala in Themes | Comments(1)
October 1, 2009
October theme says: Numbers
New month and a new theme. As with the two previous games I'm following The Experimental Gameplay Project theme which this month is numbers. What's it gonna be? A sudoku game or something more... thrilling? I'll see what I can do :)
Posted by Jonas Hietala in Themes | Comments(2)
September 12, 2009
September theme: Failure
I'm out of the busy mode and here's the new theme! I've got an idea and I'll be beginning very soon I hope and again I'm following Experimental Gameplay Project's site.
Let's rock!!
Posted by Jonas Hietala in Themes | Comments(0)
August 4, 2009
August theme: Bare Minimum
This time I'll be following my inspiring site and declare Bare Minimum as the theme for my next game. This could really be anything, from graphics to user interaction... But I've got an idea. It'll be a real challange for me to make but hopefully I'll have a game in a few weeks time.
Posted by Jonas Hietala in Themes | Comments(0)
July 25, 2009
My first theme: Addictive Gaming
In true experimental spirit I'll now announce the theme for my first game: Addictive Gaming. I won't be following the lead from the Experimental Gameplay Project's site but I will follow their three laws (7 days, alone, themes).
Puh... my first game! Wish me luck =)
Posted by Jonas Hietala in Themes | Comments(0)

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