Hi and welcome to my personal page where I'll post about my games, projects and other stuff in my life.
- MenuCity
- Bugger
- Jonas IceCream Stand
- The Chronicles of Bim: The 100 Fake Afros
- Black and White
- A Geek Valentine
- Balls
- Beebop The Island Hopper
- Where's Teddy?
- My Minions
- Sat-E
- Grand Thief Arto
- Beginning Programming
- Changes
- Favourite Programming Language
- Motivation is Valuable
- Doing Stuff
- A Simple Thought
- Attention (3)
- Books (4)
- Computer (3)
- Declaration of War (1)
- Dream Games (2)
- Editors (1)
- Feedback (2)
- Game Design Course (3)
- Game Making (7)
- Games (12)
- General (15)
- Learning Programming (1)
- Life (2)
- Microprogramming (1)
- Motivation (1)
- News (7)
- Postmortems (9)
- Productivity (1)
- Programming (2)
- Prototyping (2)
- Puzzles (1)
- Rants (1)
- Taekwon-do (1)
- Themes (9)
- Timelapse (2)
- Timeline (1)
- Walkthroughs (1)
- Webpage (4)
- Yearly Review (2)
- Bugger
- Design for Hackers
- Getting Comfortable
- A Four-Eyed Update
- Game Design Analysis: World of Goo
- A Week of Headache
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- September 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
January 29, 2012
Speeding Ahead
Life is slowly settling down over here. School has started with some pretty interesting stuff this year. Firstly we have a math analysis course in multiple variables which is ok. I'm not a fan of the previous analysis courses but maybe this will be a bit different. We're contining with computer hardware, microprogramming and such, and I enjoy it a little.
When I started programming the big question was how did the code I typed into my editor become something the processor could understand? I've got a good feeling for different programming languages, and now including the assembly for 86k processors. Now the basic hardware, from logical gates to ackumulators, and code are being connected together which feels very nice indeed. I still like to construct and make stuff in a more high level way though.
We're also having a new course, it's been totally remade since last year, about software prototyping. I'm quite used to prototyping with my games but as expected a university course about the subject is a bit more structured and dare I say more boring? The course book, Effective Prototyping for Software Makers, is pretty good as it explains the design process in a formal, but not mindnumbingly boring, way. I need to investigate more but I'll definitely use some of the ideas.
The last course for now is the advanced course in linear algebra which me and a friend chose. Linear algebra was probably the hardest math course we've had but at the same time I think it's the most enjoyable and useful so far. And finally I hear it's very useful for programmers in computation and 3D programming so it's something I really want to understand.
Life with Veronica is also working out, mainly because she's awesome, and I went to a Taekwon-do training this week. Feels good to practice again!

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