This is my game making site. I've been making experimental game prototypes for a while now and I will try to release a game every month.
- MenuCity (1073 downloads)
- Bugger (877 downloads)
- Jonas IceCream Stand (567 downloads)
- The Chronicles of Bim: The 100 Fake Afros (409 downloads)
- Black and White (385 downloads)
- A Geek Valentine (305 downloads)
- Balls (281 downloads)
- Beebop The Island Hopper (155 downloads)
- Where's Teddy? (91 downloads)
- Where's Teddy?
- Game Design Analysis: World of Goo
- Generating ideas
- Competition Feedback
- Postmortem: Beebop The Island Hopper
- Beebop The Island Hopper
- Dream Games (1)
- Feedback (1)
- Game Design Course (3)
- Game Making (3)
- Games (10)
- General (2)
- News (6)
- Postmortems (7)
- Prototyping (2)
- Puzzles (1)
- Themes (9)
- Timeline (1)
- Walkthroughs (1)
- Webpage (4)
- Beebop The Island Hopper
- The Chronicles of Bim: The 100 Fake Afros
- The games that make me who I am
- A Geek Valentine
- February gets Themed: Rejection
- Jonas IceCream Stand
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
Or visit the Big Archive
November 1, 2009
November Theme: Art Game
Back over at The Experimental Gameplay Project a new theme has come up. My last three themes haven't been "my" themes: I've been following their lead and their themes and this month is no exception. This months' apparently a big theme - Art. It's even a collaboration with a big art museum...
The idea that games are art is an old one and there are a few games considered art - but it's really hard to make an actual art game. But I'll try :)

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