Hi and welcome to my personal page where I'll post about my games, projects and other stuff in my life.
- MenuCity
- Bugger
- Jonas IceCream Stand
- The Chronicles of Bim: The 100 Fake Afros
- Black and White
- A Geek Valentine
- Balls
- Beebop The Island Hopper
- Where's Teddy?
- My Minions
- Sat-E
- Grand Thief Arto
- Attention (3)
- Books (4)
- Computer (3)
- Declaration of War (1)
- Dream Games (2)
- Editors (1)
- Feedback (2)
- Game Design Course (3)
- Game Making (7)
- Games (12)
- General (15)
- Microprogramming (1)
- News (7)
- Postmortems (9)
- Productivity (1)
- Programming (1)
- Prototyping (2)
- Puzzles (1)
- Rants (1)
- Taekwon-do (1)
- Themes (9)
- Timelapse (2)
- Timeline (1)
- Walkthroughs (1)
- Webpage (4)
- Yearly Review (2)
- Design for Hackers
- Getting Comfortable
- A Four-Eyed Update
- Game Design Analysis: World of Goo
- A Week of Headache
- Beebop The Island Hopper
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- October 2010
- September 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
- December 2009
- November 2009
- October 2009
- September 2009
- August 2009
- July 2009
January 21, 2012
The results from Ludum Dare 22 are in! I made the game Sat-E for the 48 hour competition and I was quite happy with it.
#24 Community 3.71
This one was really surprising, but welcome. I did post a cute picture of a korean k-pop star so I guess that's why.
#40 Fun 3.38
Fun is always great! I'm so happy ^^
#49 Theme 3.69
I thought my theme choice (Wall-E in space) was good, seems like other thought that too.
#65 Overall 3.42
This is supposedly the "best" category to do well in so I'm glad. I did a lot better than I thought I would...
#95 Humor 2.82
Damned blast I should've focus more on the funny one-liners.
#167 Mood 2.92
If I make a better version of the game this is probably the one thing I would focus on. But that is a thought for another time.
#247 Innovation 2.69
Not very innovating I agree.
#338 Audio 2.23
No music = shit.
#340 Graphics 2.62
I guess I'm not that good of an artist, but tell me something I don't know!ยง
#376 Coolness 35%
The coolness factor = amount of games rated. I wasn't motivated at all sadly... I'm a game developer but I don't play much games? I'm so strange.
Posted by Jonas Hietala in Feedback | Comments(0)
May 18, 2010
Competition Feedback
The voting is over and I got a few ratings I want to comment on. You can view all ratings and comments here.
They're all from 1 to 5.
Innovation: 3.75
This is by far the most positive of the bunch and the one button timing combination worked great!
Fun: 3.29
Again a good grade and I thought the game was fun although it became really frustrating.
Theme: 3.17
The islands wasn't very prominent in the game and the game could've been about anything really, but again I'm more than happy with the grade.
Graphics: 2.54
Very simple and with some more effort it would've been better. But I'm happy, programmer graphics ftw!
Audio: 2.14
I only had two click sounds but still got fairly high. Many decided not to vote on it and I wouldn't either. They were just last minutes add-ons but good to see someone liked it.
Humor: 2.54
I didn't focus on this at all but got some decent grades from it anyway. Not sure if my graphics are that ugly.
Overall: 3.13
The most prestigious grade and it's okay. I'm absolutely happy with it, especially since my desperate hope was to get something playable out of this.
Community: 1.64
The community rating is for posts and stuff over at the Ludum Dare homepage. Sadly I didn't spend time there, almost at all, so I can't really say anything about this.
Overall I'm really happy with everything and I'm really happy with my relatively good grades.
I will do my very best to make my next game even better, but atm I can't seem to decide which idea I want to work with (I have like 4-5 serious ideas I'd want to explore).
Posted by Jonas Hietala in Feedback | Comments(0)

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