This is my game making site. I've been making experimental game prototypes for a while now and I will try to release a game every month.

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December 14, 2009

Breaking the rule of three

It's pretty darn stressful making a game in a week, especially when you have this big great vision on how your game should be (which is always grand). For me making Balls, Black and White and Jonas IceCream Stand where truly stressful, MenuCity and Bugger not so much but still.

This is why I'm giving me an early Christmas gift: I won't make the December game in a week. In fact I haven't even logged the hours, I just work on it a little here and a little there and boy it's nice not having to do something all the time.

But there are downsides of course. I'm breaking my rules which is... bad and I don't have that productivity boost I always get when under a deadline so now I'm pretty far behind.


But the screenshot looks promising doesn't it?

Posted by Jonas Hietala in News | Tagged News, 7days

Men vad i helvete! :@ Inte kan man bryta sina egna regler!! "Tidig Julklapp" PFF! Man brukar ge bort julklappar!!!!!

Danne on December 14, 2009 19:43

Haha. Sorry men jo det kan jag, orkade inte göra denna på en vecka. Så jag gav mig själv en tidig julklapp... Det borde du också testa ;)

Jonas on December 14, 2009 19:46
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