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May 23, 2010

Generating ideas

So I got a fairly fun assignment from the game design course I'm taking for once. I should come up with 50 ideas using my own idea generation technique.

I used a sort of "notes in the basket" approach where you placed some notes with words in a basket and randomly drew two and then you should come up with something with the two words. But I'm too lazy to write a lot of notes and it's pretty damn hard to come up with a lot of good words too, so I tried to automate the process.

I searched for some random words and found this site: http://www.wordswarm.net/ and I pulled out a few pages and got a few thousand words. Then I made a very simple tool which randomly combines two lines from a file and creates a sentence, much like the you would with the notes but this is just so much faster. Granted I had a lot of shitty words and I got a lot of garbage lines but I could go through so many lines it was a very simple task to get these 50 one-lined game ideas.

These are not fully fledged game ideas, but merely seeds from which you could grow a game.

Posted by Jonas Hietala in Game Design Course | Comments(0)

May 18, 2010

Competition Feedback

The voting is over and I got a few ratings I want to comment on. You can view all ratings and comments here.

They're all from 1 to 5.

Innovation: 3.75
This is by far the most positive of the bunch and the one button timing combination worked great!

Fun: 3.29
Again a good grade and I thought the game was fun although it became really frustrating.

Theme: 3.17
The islands wasn't very prominent in the game and the game could've been about anything really, but again I'm more than happy with the grade.

Graphics: 2.54
Very simple and with some more effort it would've been better. But I'm happy, programmer graphics ftw!

Audio: 2.14
I only had two click sounds but still got fairly high. Many decided not to vote on it and I wouldn't either. They were just last minutes add-ons but good to see someone liked it.

Humor: 2.54
I didn't focus on this at all but got some decent grades from it anyway. Not sure if my graphics are that ugly.

Overall: 3.13
The most prestigious grade and it's okay. I'm absolutely happy with it, especially since my desperate hope was to get something playable out of this.

Community: 1.64
The community rating is for posts and stuff over at the Ludum Dare homepage. Sadly I didn't spend time there, almost at all, so I can't really say anything about this.

Overall I'm really happy with everything and I'm really happy with my relatively good grades.

I will do my very best to make my next game even better, but atm I can't seem to decide which idea I want to work with (I have like 4-5 serious ideas I'd want to explore).

Posted by Jonas Hietala in Feedback | Comments(0)