The Big Archive

March 18, 2012 Beginning Programming
March 4, 2012 Changes
February 24, 2012 Favourite Programming Language
February 24, 2012 Motivation is Valuable
February 12, 2012 Doing Stuff
February 2, 2012 A Simple Thought
January 29, 2012 Speeding Ahead
January 26, 2012 Book Recommendations
January 21, 2012
January 4, 2012 2011 in Review
December 28, 2011 Postmortem: Sat-E
December 19, 2011 Ludum Dare 22 Timelapse
December 19, 2011 Sat-E
December 16, 2011 Starcraft 2 Keycaps
December 14, 2011 Ludum Dare 22 Here I Come
December 12, 2011 On The Decline of FPS Games
December 7, 2011 Finishing Stuff
November 21, 2011 A Nice Weekend
November 20, 2011 The Decline of FPS Games
October 19, 2011 Grand Thief Arto
October 19, 2011 The End of the Tunnel
September 30, 2011 Being Productive
September 16, 2011 Design for Hackers
September 12, 2011 10 Games in 10 Languages
September 4, 2011 Back to Training
August 28, 2011 Getting Comfortable
August 21, 2011 New Computer!
August 18, 2011 Resurrection
May 2, 2011 My Minions
May 2, 2011 I Made It!
April 28, 2011 Making a Game Again?
April 22, 2011 What's up
March 21, 2011 A Four-Eyed Update
February 9, 2011 A Week of Headache
February 3, 2011 The Little Things in Life
January 30, 2011 Poking at Emacs
January 19, 2011 The I'm Great quote
January 17, 2011 Focusing Attention: Drawing
January 14, 2011 The Top Idea
January 6, 2011 2010 in review
January 5, 2011 My Dream Game: The Tycoon
December 18, 2010 Christmas break
October 6, 2010 Going to University
September 19, 2010 The great Hochstapler
June 6, 2010 Where's Teddy?
May 23, 2010 Generating ideas
May 18, 2010 Competition Feedback
April 26, 2010 Beebop The Island Hopper
April 23, 2010 Evolution of RTS games
April 10, 2010 Widening the horizon
April 2, 2010 Death to the Forum
March 30, 2010 The Experimental Games
March 25, 2010 No game this month
March 2, 2010 March Theme: 10 seconds
February 28, 2010 A Geek Valentine
January 24, 2010 Why is my file so huge?
January 18, 2010 My Dream Game: The RTS
December 21, 2009 Now we have a Forum
December 16, 2009 Pushing toward Git
December 14, 2009 Breaking the rule of three
December 9, 2009 The Arty Timeline
November 25, 2009 Jonas IceCream Stand
November 2, 2009 An invisible Remake
November 1, 2009 November Theme: Art Game
October 19, 2009 Postmortem: MenuCity
October 13, 2009 An intriguing new puzzle
October 13, 2009 MenuCity
October 1, 2009 October theme says: Numbers
September 28, 2009 Why make games
September 24, 2009 Postmortem: Bugger
September 20, 2009 Bugger
September 12, 2009 September theme: Failure
August 25, 2009 Going into Being Busy mode
August 21, 2009 Postmortem: Black and White
August 20, 2009 Black and White
August 19, 2009 Incomplete game coming up
August 16, 2009 Going down
August 4, 2009 Postmortem: Balls
August 1, 2009 Balls
July 21, 2009 The first (worst) post